The later one, being able to double-click for inspection wasn’t really worth it and neither are the rulebook tabs, if you keep your book open to the index page. The first few upgrades provide keyboard shortcuts which were usefully time-saving. ![]() Sometimes those free passes will allow you to explore what happens if you let this person in, or keep that one out. Sometimes, you simply won’t yet have the tools to find problems. Be glad of those 2 free passes you get every day before the penalties roll in. There’s a “No weapons or contraband” rule for these infractions, which took me a while to find. When you scan someone, don’t forget to flip over the picture. My main pitfalls were sex (you have to judge this against the person’s face) and expiry dates. When the ID cards start showing up, don’t forget to check height against the back wall and weight against the tiny scales readout next to your rulebook. All those bits of information? They’ll be important eventually. It’s much easier than checking the transcript later. I start with the entry permit first, since I can scan the info while my prospective entrant is speaking. See the picture below for my preferred layout: passport on the right, other documents on the left. Place papers for checking in a systematic layout on your desk. Anything people gave you can be dumped out of the way on the left-hand side of your counter. The clock only starts when you click on the loudspeaker, so prepare your desk before opening for business. Alternatively, you could print out this handy cheat sheet created by the fine people from the GiantBomb forums. You’ll need to check Arstotzkan regions, foreign issuing cities, validation stamps and much, much more. Here are some tips to get you through those difficult first days on the job. Uses the layout of an Arstotzkan passport.Welcome to Grestin Border Checkpoint.Appears to be written with a crayon or a colored pencil.Entrants from the United Federation are not allowed to enter Arstotzka on day 25.One of the two passports that use the layout from the beta version (the country name is centered and the seal and an extra line are added, though).Needed to escape to Obristan near the end of the game ( endings 16 and 18).One of the three passports with photo on the right side.All Kolechians must be searched on day 7.Entrants from Impor are not allowed to enter Arstotzka on day 19.Jorji Costava's fake passport uses the same layout as the Arstotzkan passport.From day 28 onward, all Arstotzkan passports must be confiscated.One of the two passports that use the layout from the beta version (a dotted line is added under the country name, though).One of the two passports that have the ID number in the lower left corner.One of the three passports with the photo on the right side.Other passports have the entrant's name at the top. The only passport with the entrant's name at the bottom.All passports contain the same information fields. Papers, Please has seven official passports of real in-game countries and a fake passport issued by " Cobrastan." Passports differ from each other by color, ornaments and the layout of the data page. Citizens of issuing country may not be permitted (only an issue on days 1, 19, and 25). ![]() Non-matching nationality (normally only an issue with diplomats and asylum seekers). ![]() The sex does not match appearance of entrant.If an entrant is missing a passport, highlight the Entrant must have a passport rule in the rulebook and the empty counter in front of the entrant to interrogate them.Ī Kolechian passport in the short film adaptation. The other three are the temporary visa slip, the passport seizure slip and Jorji Costava's fake passport. The passport is one of the four documents the inspector can stamp a denial or approval on. The passport cover colors vary depending on their country of issue. Passports carry information about the entrants such as name, sex, date of birth and nationality. It is the primary identification document, and all entrants should carry one at all times. A passport is a document required to enter Arstotzka (and Obristan).
0 Comments
Leave a Reply. |